{"id":171,"date":"2008-10-24T02:49:51","date_gmt":"2008-10-24T02:49:51","guid":{"rendered":"http:\/\/narguslab.com\/press\/?page_id=171"},"modified":"2023-05-12T03:10:16","modified_gmt":"2023-05-11T20:10:16","slug":"dev-ideas-and-plans","status":"publish","type":"page","link":"http:\/\/narguslab.com\/press\/avatars\/dev-ideas-and-plans\/","title":{"rendered":"Dev. Ideas and Plans"},"content":{"rendered":"<p>I hereby listed the list of what has been suggested or wanted to do on my avatars, in random order:-<\/p>\n<h2>Bugs and Issues<\/h2>\n<ul>\n<li><del><span style=\"color: #888888;\">Veloci raised tail show discontinuity<\/span><\/del><span style=\"color: #888888;\"> <strong><em>FIXED<\/em><\/strong><\/span><\/li>\n<li>Eye lids don&#8217;t change when use Realistic Male theme<\/li>\n<li><span style=\"color: #888888;\"><span style=\"text-decoration: line-through;\">Jaw disappearance and synchronization problem<\/span> <strong><em>FIXED<\/em><\/strong><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Speech gesture&#8217;s animations override AO when in avatar is sitting on poseball.<\/span> <em><strong>FIXED<\/strong><\/em><span style=\"text-decoration: line-through;\"><br \/>\n<\/span><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Belly\/Skin Glow remained glowing on invisible jaws<\/span><em><strong> FIXED<\/strong><\/em><\/span>\n<ul>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Mouth piece keep glowing despite not being used!<\/span> <\/span><span style=\"color: #c0c0c0;\"><strong><span style=\"color: #808080;\"><em>OBSOLETED<\/em><\/span><\/strong><\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Idle animations sometimes run while avatar walk<\/span> <em><strong>FIXED<\/strong><\/em><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Compsognathus AO broken \u2014 keep jumping all the time<\/span> <em><strong>FIXED<\/strong><\/em><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Raptor Dances got overriden by Idle poses<\/span> <em><strong>FIXED<\/strong><\/em><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">UtahRaptor&#8217;s Feet texture set to wrong part name<\/span> <em><strong>FIXED<\/strong><strong><br \/>\n<\/strong><\/em><\/span><\/li>\n<\/ul>\n<h2>Features and Misc<\/h2>\n<h3>Minor Features<\/h3>\n<ul>\n<li><span style=\"color: #888888;\"><span style=\"text-decoration: line-through;\">More choices in Theme Sets <em>\u2014<\/em> choose from the bests in the standard add-ons?<\/span><\/span><\/li>\n<li>Drooling particles for dinos<\/li>\n<li>Eye&#8217;s retina to be adjustable like cat&#8217;s eyes? (multi-sculpts \/ 2-prims?)<\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Update ptera&#8217;s HUD?<\/span><em><strong> DONE<\/strong><\/em><\/span><span style=\"text-decoration: line-through;\"><br \/>\n<\/span><\/li>\n<\/ul>\n<h3>Animations &amp; Postures<\/h3>\n<ul>\n<li>Possible raptor poses\u001d:\n<ul>\n<li>Startled: lean backward as if to jump back, but stay in place\u001d<\/li>\n<li>Feeling Down: let arms and claws drooped, neck and back drooped\u001d<\/li>\n<li>Cower: bow low, crouching slightly, claws pulling backward<\/li>\n<li>Animation for Pissed with claws waving menacing?<\/li>\n<li>Other animations that use claws<\/li>\n<li>Sleep with tail curl up\u001d<\/li>\n<li>Ability to stick their tongue out!<\/li>\n<li><del><span style=\"color: #888888;\">Ability to bend the head&amp;neck down<\/span><\/del><span style=\"color: #888888;\"> <em><strong>DONE<\/strong><\/em><\/span><\/li>\n<\/ul>\n<\/li>\n<li>Crest of feathers on the skull that could be raised and lowered based on HUD and chat commands. This would help out with the &#8216;pissed&#8217; gesture, especially.\n<ul>\n<li>A way to make the crest invisible, to distinguish males from females if need be<br \/>\n<em>\u2014Tyrammafar (Tyro Dreamscape)<\/em><\/li>\n<\/ul>\n<\/li>\n<li>Rex&#8217;s related features:\n<ul>\n<li>Dances<\/li>\n<li>Rex<\/li>\n<li>Swallow and &#8216;egged&#8217; target for Rex\u001d; Rez a hollowed sphere around target to &#8216;catch&#8217;, then move the sphere into the waiting muzzle?<\/li>\n<li>&#8216;saddle&#8217; to hold &#8216;prey&#8217; in Rex&#8217;s maw, wiggle and screaming as the Rex walk<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Core Features<\/h3>\n<ul>\n<li><span style=\"color: #888888;\"><span style=\"text-decoration: line-through;\">Redesign the Skin Parts system? :- <\/span><\/span>\n<ul>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Add &#8220;Subpart&#8221;; Subpart names goes after the Prim&#8217;s Part name in config like Advanced Partcode<\/span><\/span><\/li>\n<li><span style=\"color: #808080;\"><span style=\"text-decoration: line-through;\">Subpart buttons may go<\/span><span style=\"text-decoration: line-through;\"><span style=\"color: #888888;\"> to right-bottom corner of the HUD, under Textures?<\/span><\/span><\/span><\/li>\n<li><span style=\"color: #888888;\"><span style=\"text-decoration: line-through;\"><strong>Alternatively:<\/strong> Just add new Parts for Hands-Feet and Snout instead!<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color: #888888;\"><span style=\"text-decoration: line-through;\">Find a way to store Advanced Code?<\/span><\/span><\/li>\n<li>Better skins and more detailed sculpts<\/li>\n<li>Do Velociraptor mongoliensis&#8217;s snout<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>I hereby listed the list of what has been suggested or wanted to do on my avatars, in random order:- Bugs and Issues Veloci raised tail show discontinuity FIXED Eye lids don&#8217;t change when use Realistic Male theme Jaw disappearance and synchronization problem FIXED Speech gesture&#8217;s animations override AO when in avatar is sitting on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":5,"menu_order":100,"comment_status":"closed","ping_status":"open","template":"","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false},"jetpack_shortlink":"https:\/\/wp.me\/P1wzps-2L","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/pages\/171"}],"collection":[{"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/comments?post=171"}],"version-history":[{"count":38,"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/pages\/171\/revisions"}],"predecessor-version":[{"id":673,"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/pages\/171\/revisions\/673"}],"up":[{"embeddable":true,"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/pages\/5"}],"wp:attachment":[{"href":"http:\/\/narguslab.com\/press\/wp-json\/wp\/v2\/media?parent=171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}