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<channel>
	<title>Nargus Lab., Inc.</title>
	<atom:link href="http://narguslab.com/press/feed/" rel="self" type="application/rss+xml" />
	<link>http://narguslab.com/press</link>
	<description>The Past is Our Future</description>
	<lastBuildDate>Sun, 13 May 2012 01:02:57 +0000</lastBuildDate>
	<language>en</language>
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		<title>~Still Alive~</title>
		<link>http://narguslab.com/press/2012/05/13/still-alive/</link>
		<comments>http://narguslab.com/press/2012/05/13/still-alive/#comments</comments>
		<pubDate>Sun, 13 May 2012 01:02:57 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=626</guid>
		<description><![CDATA[Back to work with SecondLife AV on my free time! Maybe I&#8217;ll finally finish the 3 years overdued firelizard soon!]]></description>
			<content:encoded><![CDATA[<p>Back to work with SecondLife AV on my free time! Maybe I&#8217;ll finally finish the 3 years overdued firelizard soon!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Call to Artist/Game Designer</title>
		<link>http://narguslab.com/press/2011/12/08/call-to-artistgame-designer/</link>
		<comments>http://narguslab.com/press/2011/12/08/call-to-artistgame-designer/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 01:10:09 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=615</guid>
		<description><![CDATA[Any artist and/or game designer want to help me design components for my game assignment real quick? Basic rough sketches for ideas. I&#8217;m more interested in the design ideas than the quality of the drawing itself. The game is 3D tower defence, where you play as a character running around in the 3d environment. The [...]]]></description>
			<content:encoded><![CDATA[<p>Any artist and/or game designer want to help me design components for my game assignment real quick? Basic rough sketches for ideas. I&#8217;m more interested in the design ideas than the quality of the drawing itself.</p>
<p>The game is 3D tower defence, where you play as a character running around in the 3d environment. The theme is inside the computer, digital circuit board and Tron.</p>
<p>Intend to actually finish the game and put it on website. So any one help with a component design will get listed in the credit!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Party at The Park</title>
		<link>http://narguslab.com/press/2011/07/07/party-at-the-park/</link>
		<comments>http://narguslab.com/press/2011/07/07/party-at-the-park/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 14:21:42 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=609</guid>
		<description><![CDATA[Greeting all! This message is broadcast to all member of the Dinosaurs Alliance. Let it be known that there will soon be&#8230; FREE AVATAR PRIZES at&#8230; Party at The Park! 6PM SLT/PDT Saturday, 9th July BY: Dj DigiScales (Kiba D Drakenwolf) Random prizes draws by Nargus Lab, Seawolf, Magican and Wanders&#8217; dinosaurs! Come to the [...]]]></description>
			<content:encoded><![CDATA[<p>Greeting all! This message is broadcast to all member of the Dinosaurs Alliance. Let it be known that there will soon be&#8230;</p>
<p><strong>FREE AVATAR PRIZES</strong> at&#8230;</p>
<p><strong>Party at The Park!</strong><br />
<strong>6PM SLT/PDT</strong> Saturday, <strong>9th July</strong><br />
BY: <strong>Dj DigiScales</strong> (Kiba D Drakenwolf)</p>
<p>Random prizes draws by Nargus Lab, Seawolf, Magican and Wanders&#8217; dinosaurs!</p>
<p>Come to the Dinosaurs Park&#8217;s Complex, and follow the arrows!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor v2.31 RE-PACKAGE</title>
		<link>http://narguslab.com/press/2011/04/11/s2-anthro-raptor-v2-31-re-package/</link>
		<comments>http://narguslab.com/press/2011/04/11/s2-anthro-raptor-v2-31-re-package/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 15:22:02 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=589</guid>
		<description><![CDATA[Due to problem in the Anthro Raptor&#8217;s Patch system, physical updates have been released for all Anthro Raptors. If you experience problem regarding Updates, please come to get physical update at Dinosaurs Park, Update Booth! Updates since last physical package: FIXED: Missing control scripts in various body parts FIXED: Tail didn&#8217;t response to update and [...]]]></description>
			<content:encoded><![CDATA[<p>Due to problem in the Anthro Raptor&#8217;s Patch system, physical updates have been released for all Anthro Raptors. If you experience problem regarding Updates, please come to get physical update at <a href="http://slurl.com/secondlife/Dinosaurs%20Park/76/43/1494">Dinosaurs Park, Update Booth</a>!</p>
<p>Updates since last physical package:</p>
<ul>
<li>FIXED: Missing control scripts in various body parts</li>
<li>FIXED: Tail didn&#8217;t response to update and Skin HUD</li>
<li>FIXED: HUD Plugin module break on non-exist part request</li>
<li>ADDED: Support for sub-parts control via HUD</li>
<li>ADDED: Vocal noise when using Raptor talk channel</li>
<li>ADDED: F10 MENU Option to always Enable/Disable vocal noise</li>
<li>Skin HUD v4.11 now allow custom name in Save/Load menu</li>
<li>Mouth movement now randomized</li>
<li>Mouth movement now varied by on the length of message length, for /8 Raptor Channel talk</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Website downtime</title>
		<link>http://narguslab.com/press/2011/04/11/website-downtime/</link>
		<comments>http://narguslab.com/press/2011/04/11/website-downtime/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 09:45:39 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=587</guid>
		<description><![CDATA[There has been a 5 hours downtime in NargusLab.com today due to backup problem, resulting in temporary unavailable of Skin Save/Load and Export functions in S2 HUD. It&#8217;s all back online now though!]]></description>
			<content:encoded><![CDATA[<p>There has been a 5 hours downtime in NargusLab.com today due to backup problem, resulting in temporary unavailable of Skin Save/Load and Export functions in S2 HUD. It&#8217;s all back online now though! <img src='http://narguslab.com/press/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Go Jurassic at Nargus Lab Dinosaur Park</title>
		<link>http://narguslab.com/press/2011/04/06/go-jurassic-at-nargus-lab-dinosaur-park/</link>
		<comments>http://narguslab.com/press/2011/04/06/go-jurassic-at-nargus-lab-dinosaur-park/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 03:07:40 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=584</guid>
		<description><![CDATA[&#8230; We were immediately amazed at the detail put into the design of the dino avatars.  Prior to interviewing Nargus, we purchased one of his Anthro-Raptor avatars.  The HUD that works the av is highly configurable, with the ability to change feather colors, eye color, even skin texture and claw color.  This makes the combinations nearly [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; We were immediately amazed at the detail put into the design of the dino avatars.  Prior to interviewing Nargus, we purchased one of his Anthro-Raptor avatars.  The HUD that works the av is highly configurable, with the ability to change feather colors, eye color, even skin texture and claw color.  This makes the combinations nearly endless. &#8230;</p>
<p><a href="http://www.examiner.com/second-life-in-national/go-jurassic-at-nargus-lab-dinosaur-park">http://www.examiner.com/second-life-in-national/go-jurassic-at-nargus-lab-dinosaur-park</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.93</title>
		<link>http://narguslab.com/press/2011/03/27/s2-raptors-v2-93/</link>
		<comments>http://narguslab.com/press/2011/03/27/s2-raptors-v2-93/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 05:14:56 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=580</guid>
		<description><![CDATA[ADDED: Various tongue states for feral in HUD FIXED: Deformer sometimes caused head droops Skin HUD v4.11 now allow custom name in Save/Load menu &#160;]]></description>
			<content:encoded><![CDATA[<div>
<ul>
<li>ADDED: Various tongue states for feral in HUD</li>
<li>FIXED: Deformer sometimes caused head droops</li>
<li>Skin HUD v4.11 now allow custom name in Save/Load menu</li>
</ul>
</div>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2011/03/27/s2-raptors-v2-93/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Comments allowed on all webpages</title>
		<link>http://narguslab.com/press/2011/03/01/comments-allowed-on-all-webpages/</link>
		<comments>http://narguslab.com/press/2011/03/01/comments-allowed-on-all-webpages/#comments</comments>
		<pubDate>Tue, 01 Mar 2011 15:26:54 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=571</guid>
		<description><![CDATA[After some struggles, I&#8217;ve finally activated comments on all NargusLab.com web pages, which include pages like F.A.Q., or Ideas And Plans! So you can now share your thought on website&#8217;s contents!]]></description>
			<content:encoded><![CDATA[<p>After some struggles, I&#8217;ve finally activated comments on all NargusLab.com web pages, which include pages like <a href="http://narguslab.com/press/avatars/faq/">F.A.Q.</a>, or <a href="http://narguslab.com/press/homepage/dev-ideas-and-plans/">Ideas And Plans</a>! So you can now share your thought on website&#8217;s contents!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.92</title>
		<link>http://narguslab.com/press/2011/02/27/s2-raptors-v2-92/</link>
		<comments>http://narguslab.com/press/2011/02/27/s2-raptors-v2-92/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 09:40:36 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=559</guid>
		<description><![CDATA[MAJOR Head Movement Overhaul! &#8211; Feral Raptors&#8217; head movement are now animation-based rather than script-base! FIXED: Jaw dislocation error and &#8220;Script Not Found&#8221; error! ADDED: Vocal noise when using Raptor talk channel MINOR ADDED: F10 MENU Option to always Enable/Disable vocal noise ADDED: A better idle animation FIXED: Tail Wag movement is no longer stucking every [...]]]></description>
			<content:encoded><![CDATA[<div><strong>MAJOR</strong></div>
<ul>
<li><strong>Head Movement Overhaul! </strong>&#8211; Feral Raptors&#8217; head movement are now animation-based rather than script-base!</li>
<li>FIXED: Jaw dislocation error and &#8220;Script Not Found&#8221; error!</li>
<li>ADDED: Vocal noise when using Raptor talk channel</li>
</ul>
<p><strong>MINOR<br />
</strong></p>
<ul>
<li>ADDED: F10 MENU Option to always Enable/Disable vocal noise</li>
<li>ADDED: A better idle animation</li>
<li>FIXED: Tail Wag movement is no longer stucking every loop</li>
<li>Update Skin Master to accommodate longer inventory list</li>
<li>OPTIONAL FIXED: Skin HUD&#8217;s Basic Drop area broken</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ArcheoDidattica Virtuale: Un po’ di Paleontologia su SL</title>
		<link>http://narguslab.com/press/2011/02/19/archeodidattica-virtuale-un-po%e2%80%99-di-paleontologia-su-sl/</link>
		<comments>http://narguslab.com/press/2011/02/19/archeodidattica-virtuale-un-po%e2%80%99-di-paleontologia-su-sl/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 13:43:03 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=550</guid>
		<description><![CDATA[http://archeodidattica.bibienne.net/2011/01/01/un-po-di-paleontologia/]]></description>
			<content:encoded><![CDATA[<p><a href="http://archeodidattica.bibienne.net/2011/01/01/un-po-di-paleontologia/">http://archeodidattica.bibienne.net/2011/01/01/un-po-di-paleontologia/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kay&#8217;s Dinosaurs Park Gallery</title>
		<link>http://narguslab.com/press/2011/02/19/kays-dinosaurs-park-gallery/</link>
		<comments>http://narguslab.com/press/2011/02/19/kays-dinosaurs-park-gallery/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 13:14:10 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=545</guid>
		<description><![CDATA[https://picasaweb.google.com/kay.penberg/DinosaursPark#]]></description>
			<content:encoded><![CDATA[<p><a href="http://narguslab.com/press/wp-content/uploads/2011/02/Dinosaurs-Park.jpg"><img class="alignnone size-large wp-image-546" title="Dinosaurs Park" src="http://narguslab.com/press/wp-content/uploads/2011/02/Dinosaurs-Park-1024x576.jpg" alt="" width="491" height="277" /></a></p>
<p><a href="https://picasaweb.google.com/kay.penberg/DinosaursPark#">https://picasaweb.google.com/kay.penberg/DinosaursPark#</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>JurassicDinosaurfacts:</title>
		<link>http://narguslab.com/press/2011/02/19/jurassicdinosaurfacts/</link>
		<comments>http://narguslab.com/press/2011/02/19/jurassicdinosaurfacts/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 12:01:41 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=542</guid>
		<description><![CDATA[Nargus Asturias Second Life Dinosaurs Park… to know more about second life, visit http://www.secondlife.com Duration : 0:1:16 http://www.jurassicdinosaurfacts.com/dinosaur-park/dinosaurs-park]]></description>
			<content:encoded><![CDATA[<p>Nargus Asturias Second Life Dinosaurs Park… to know more about second life, visit http://www.secondlife.com</p>
<p>Duration : <strong>0:1:16</strong></p>
<p><a href="http://www.jurassicdinosaurfacts.com/dinosaur-park/dinosaurs-park">http://www.jurassicdinosaurfacts.com/dinosaur-park/dinosaurs-park</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Drowning with id: Dinosaur Park</title>
		<link>http://narguslab.com/press/2011/02/19/drowning-with-id-dinosaur-park/</link>
		<comments>http://narguslab.com/press/2011/02/19/drowning-with-id-dinosaur-park/#comments</comments>
		<pubDate>Sat, 19 Feb 2011 11:46:13 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=538</guid>
		<description><![CDATA[Come across this location and thought of checking it out cause it sounds awesome. Nargus dino avatar shop and dinosaur park. Electric fence, reinforced dome, and laboratory — raptor, ptera, t-rex, compsognathus Entrance was quite impressive. Reminds me a little bit of Jurassic Park. http://idtech.wordpress.com/2010/03/29/sl11dinosaur-park/]]></description>
			<content:encoded><![CDATA[<p>Come across this location and thought of checking it out cause it sounds awesome. Nargus dino avatar shop and dinosaur park. Electric fence, reinforced dome, and laboratory — raptor, ptera, t-rex, compsognathus Entrance was quite impressive. Reminds me a little bit of Jurassic Park.</p>
<p><a href="http://idtech.wordpress.com/2010/03/29/sl11dinosaur-park/">http://idtech.wordpress.com/2010/03/29/sl11dinosaur-park/</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>S2 Anthro Raptor v2.31 (Patch)</title>
		<link>http://narguslab.com/press/2011/02/17/s2-anthro-raptor-2-31-patch/</link>
		<comments>http://narguslab.com/press/2011/02/17/s2-anthro-raptor-2-31-patch/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 04:52:00 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=531</guid>
		<description><![CDATA[FIXED: HUD Plugin module break on non-exist part request ADDED: Support for sub-parts control via HUD ADDED: Vocal noise when using Raptor talk channel ADDED: F10 MENU Option to always Enable/Disable vocal noise NOTE: Patch update available via Auto-update or /44update command only.]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: HUD Plugin module break on non-exist part request</li>
<li>ADDED: Support for sub-parts control via HUD</li>
<li>ADDED: Vocal noise when using Raptor talk channel</li>
<li>ADDED: F10 MENU Option to always Enable/Disable vocal noise</li>
</ul>
</div>
<p><strong>NOTE: </strong><em>Patch</em> update available via Auto-update or <em>/44update </em>command only.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.90</title>
		<link>http://narguslab.com/press/2011/01/11/s2-raptors-v2-90/</link>
		<comments>http://narguslab.com/press/2011/01/11/s2-raptors-v2-90/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 14:02:37 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=517</guid>
		<description><![CDATA[ADDED: Support for sub-parts control via HUD Skin Controls now support centralized Basic Skin commands New command&#8217;s supports are added to save/load system]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>ADDED: Support for sub-parts control via HUD</li>
<li>Skin Controls now support centralized Basic Skin commands</li>
<li>New command&#8217;s supports are added to save/load system</li>
</ul>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor v2.20</title>
		<link>http://narguslab.com/press/2010/12/23/s2-anthro-raptor-v2-20/</link>
		<comments>http://narguslab.com/press/2010/12/23/s2-anthro-raptor-v2-20/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 08:58:17 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=514</guid>
		<description><![CDATA[FIXED: Skin HUD&#8217;s buffer overflowed FIXED: Broken theme card break Skin HUD&#8217;s custom theme import Add support for script&#8217;s auto-update SCALES SET ONLY: Scale skins New and Improved skin tone shading!]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: Skin HUD&#8217;s buffer overflowed</li>
<li>FIXED: Broken theme card break Skin HUD&#8217;s custom theme import</li>
<li>Add support for script&#8217;s auto-update</li>
<li>SCALES SET ONLY: Scale skins New and Improved skin tone shading!</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/12/23/s2-anthro-raptor-v2-20/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.86</title>
		<link>http://narguslab.com/press/2010/12/17/s2-raptors-v2-86/</link>
		<comments>http://narguslab.com/press/2010/12/17/s2-raptors-v2-86/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 16:19:56 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=509</guid>
		<description><![CDATA[FIXED: Broken theme card break Skin HUD&#8217;s custom theme import FIXED: HUD Plugin module break on non-exist part request ADDED: Extra Textures Plug-in (Scales)]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: Broken theme card break Skin HUD&#8217;s custom theme import</li>
<li>FIXED: HUD Plugin module break on non-exist part request</li>
<li>ADDED: Extra Textures Plug-in (Scales)</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/12/17/s2-raptors-v2-86/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.05</title>
		<link>http://narguslab.com/press/2010/12/17/s2-pteranodon-v2-05/</link>
		<comments>http://narguslab.com/press/2010/12/17/s2-pteranodon-v2-05/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 16:02:40 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=504</guid>
		<description><![CDATA[FIXED: Auto-patch be given to unsupported avatars FIXED: Broken theme card break Skin HUD&#8217;s custom theme import FIXED: HUD Plugin module break on non-exist part request ADDED: Extra Textures Plug-in (Scales)]]></description>
			<content:encoded><![CDATA[<ul>
<li>FIXED: Auto-patch be given to unsupported avatars</li>
<li>FIXED: Broken theme card break Skin HUD&#8217;s custom theme import</li>
<li>FIXED: HUD Plugin module break on non-exist part request</li>
<li>ADDED: Extra Textures Plug-in (Scales)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/12/17/s2-pteranodon-v2-05/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.04</title>
		<link>http://narguslab.com/press/2010/10/05/s2-pteranodon-v2-04/</link>
		<comments>http://narguslab.com/press/2010/10/05/s2-pteranodon-v2-04/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 05:37:20 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Pteranodon]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=486</guid>
		<description><![CDATA[FIXED: Dive speed FIXED: Ghost theme didn&#8217;t hide wings FIXED: HUD Wing&#8217;s Shininess work now Script reset/relog in mid-air should now run appropriate animation]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: Dive speed</li>
<li>FIXED: Ghost theme didn&#8217;t hide wings</li>
<li>FIXED: HUD Wing&#8217;s Shininess work now</li>
<li>Script reset/relog in mid-air should now run appropriate animation</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/10/05/s2-pteranodon-v2-04/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.03</title>
		<link>http://narguslab.com/press/2010/09/25/s2-pteranodon-v2-03/</link>
		<comments>http://narguslab.com/press/2010/09/25/s2-pteranodon-v2-03/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 07:38:35 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Pteranodon]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=484</guid>
		<description><![CDATA[ADDED: Gliding and banking animations Ptera now Glide instead of falling down from the sky PgUp/PgDown in glide mode Dive and Pull-up ptera Deprecated InvisiPrims are now removed]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li><span style="font-size: 13.3333px;">ADDED: Gliding and banking animations</span></li>
<li><span style="font-size: 13.3333px;">Ptera now Glide instead of falling down from the sky</span></li>
<li><span style="font-size: 13.3333px;">PgUp/PgDown in glide mode Dive and Pull-up ptera</span></li>
<li><span style="font-size: 13.3333px;">Deprecated InvisiPrims are now removed</span></li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/09/25/s2-pteranodon-v2-03/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.02</title>
		<link>http://narguslab.com/press/2010/09/19/s2-pteranodon-v2-02/</link>
		<comments>http://narguslab.com/press/2010/09/19/s2-pteranodon-v2-02/#comments</comments>
		<pubDate>Sun, 19 Sep 2010 11:08:00 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Pteranodon]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=482</guid>
		<description><![CDATA[ADDED: HUD; No Teeth and original B/W eye textures ADDED: 2 new gestures with sounds ADDED: Precise jaw control; Allow jaw to open to fraction FIXED: HUD stack overflow in Custom Color page FIXED: Skin HUD&#8217;s notecard drop does not work FIXED: Skin HUD&#8217;s buffer overflowed]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>ADDED: HUD; No Teeth and original B/W eye textures</li>
<li>ADDED: 2 new gestures with sounds</li>
<li>ADDED: Precise jaw control; Allow jaw to open to fraction</li>
<li>FIXED: HUD stack overflow in Custom Color page</li>
<li>FIXED: Skin HUD&#8217;s notecard drop does not work</li>
<li>FIXED: Skin HUD&#8217;s buffer overflowed</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/09/19/s2-pteranodon-v2-02/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>This is a sad day</title>
		<link>http://narguslab.com/press/2010/09/02/this-is-a-sad-day/</link>
		<comments>http://narguslab.com/press/2010/09/02/this-is-a-sad-day/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 17:54:42 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=469</guid>
		<description><![CDATA[No, it has nothing to do with the Park. But it is still a sad day for us developers, and probably fifth of the citizen of Second Life. Linden Lab has killed off Emerald today. Effectively closed down the Viewer with the most features and the most updated fixes for bugs. It is a viewer [...]]]></description>
			<content:encoded><![CDATA[<p>No, it has nothing to do with the Park. But it is still a sad day for us developers, and probably fifth of the citizen of Second Life.</p>
<p>Linden Lab has killed off Emerald today. Effectively  closed down the Viewer with the most features and the most updated fixes for bugs. It is a viewer that has most of what Viewer 2 lack that power user requested.</p>
<p>What will we use now? Do we have to use LL&#8217;s poorly written viewer? Or do we need to fall back to lesser viewer, with much more bugs than Emerald ever does?</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/09/02/this-is-a-sad-day/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.01</title>
		<link>http://narguslab.com/press/2010/08/26/s2-pteranodon-v2-01/</link>
		<comments>http://narguslab.com/press/2010/08/26/s2-pteranodon-v2-01/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 05:58:36 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Pteranodon]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=465</guid>
		<description><![CDATA[FIXED: Head may remain frozen when TP while sit on Pose Stand FIXED: HUD&#8217;s &#8220;Basic Page &#62; Drop Texture&#8221; reverted to default Wood after texture applied FIXED: Patch system broken]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: Head may remain frozen when TP while sit on Pose Stand</li>
<li>FIXED: HUD&#8217;s &#8220;Basic Page &gt; Drop Texture&#8221; reverted to default Wood after texture applied</li>
<li>FIXED: Patch system broken</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/08/26/s2-pteranodon-v2-01/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Pteranodon v2.00</title>
		<link>http://narguslab.com/press/2010/08/26/s2-pteranodon/</link>
		<comments>http://narguslab.com/press/2010/08/26/s2-pteranodon/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 05:56:48 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Pteranodon]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=457</guid>
		<description><![CDATA[Product released FIXED: Multiple theme drops in HUD result in junk notecards Head-tilt and head-bob now run on animations Head movement follow camera Rapid Talk-jaw &#8212; Talk-jaw now move at more realistic pace! HUD speed boosted]]></description>
			<content:encoded><![CDATA[<div>
<div id="_mcePaste">
<ul>
<li>Product released</li>
<li>FIXED: Multiple theme drops in HUD result in junk notecards</li>
<li>Head-tilt and head-bob now run on animations</li>
<li>Head movement follow camera</li>
<li>Rapid Talk-jaw &#8212; Talk-jaw now move at more realistic pace!</li>
<li>HUD speed boosted</li>
</ul>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/08/26/s2-pteranodon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor v2.17</title>
		<link>http://narguslab.com/press/2010/08/21/s2-anthro-raptor-v2-17/</link>
		<comments>http://narguslab.com/press/2010/08/21/s2-anthro-raptor-v2-17/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 08:56:54 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=512</guid>
		<description><![CDATA[ADDED: Precise jaw control; Allow jaw to open to fraction FIXED: Minor problem with using vector in /44titlecolor Add separate L/R fist control to the menu HUD (function already supported from command line) Rapid Talk-jaw script added]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>ADDED: Precise jaw control; Allow jaw to open to fraction</li>
<li>FIXED: Minor problem with using vector in /44titlecolor</li>
<li>Add separate L/R fist control to the menu HUD (function already supported from command line)</li>
<li>Rapid Talk-jaw script added</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/08/21/s2-anthro-raptor-v2-17/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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