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<channel>
	<title>Nargus Lab., Inc.</title>
	<atom:link href="http://narguslab.com/press/feed/" rel="self" type="application/rss+xml" />
	<link>http://narguslab.com/press</link>
	<description>The Past is Our Future</description>
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			<item>
		<title>S2 Raptors v2.81</title>
		<link>http://narguslab.com/press/2010/03/17/s2-raptors-v2-81/</link>
		<comments>http://narguslab.com/press/2010/03/17/s2-raptors-v2-81/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 07:26:56 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=438</guid>
		<description><![CDATA[

FIXED: HUD&#8217;s Remove Texture cause error when new texture is added
ADDED: &#8220;Away&#8221; mode will make avatar eyes to asleep and head droops
ADDED: &#8220;Crouch Walking&#8221; animation
UPDATED: Walk/Walk Back animations
Keep selected camera mode on re-attach


]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: HUD&#8217;s Remove Texture cause error when new texture is added</li>
<li>ADDED: &#8220;Away&#8221; mode will make avatar eyes to asleep and head droops</li>
<li>ADDED: &#8220;Crouch Walking&#8221; animation</li>
<li>UPDATED: Walk/Walk Back animations</li>
<li>Keep selected camera mode on re-attach</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/03/17/s2-raptors-v2-81/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.80</title>
		<link>http://narguslab.com/press/2010/03/04/s2-raptors-v2-80/</link>
		<comments>http://narguslab.com/press/2010/03/04/s2-raptors-v2-80/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 13:32:36 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=424</guid>
		<description><![CDATA[

IMPORTANT: No-Feather versions are now merged into Feather packages! Feathers may now be removed via Skin HUD! 
ADDED: Camera control; HeadCam is now default behavior
FIXED: Minor internal Custom AO bug
FIXED: Possible bug in Skin Master listening to old owner when first use
FIXED: Tail remain slightly raised after logoff while Sit
UPDATED: Auto-patch messages for NO-MOD version
FEATHER-ONLY: Error [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li><strong>IMPORTANT: No-Feather versions are now merged into Feather packages! <span style="font-weight: normal;"><strong>Feathers may now be removed via Skin HUD! </strong></span></strong></li>
<li>ADDED: Camera control; HeadCam is now default behavior</li>
<li>FIXED: Minor internal Custom AO bug</li>
<li>FIXED: Possible bug in Skin Master listening to old owner when first use</li>
<li>FIXED: Tail remain slightly raised after logoff while Sit</li>
<li>UPDATED: Auto-patch messages for NO-MOD version</li>
<li>FEATHER-ONLY: Error result from Feather B/W texture missing from HUD</li>
<li>&#8220;av&#8221; can now be omited in &#8220;/44av *&#8221; commands.</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/03/04/s2-raptors-v2-80/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptors v2.16</title>
		<link>http://narguslab.com/press/2010/02/25/s2-anthro-raptors-v2-16/</link>
		<comments>http://narguslab.com/press/2010/02/25/s2-anthro-raptors-v2-16/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 13:36:24 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=431</guid>
		<description><![CDATA[

ADDED: &#8220;Away&#8221; mode will make avatar eyes to asleep
ADDED: Claw poses; fist, finger, and point for Left/Right hand
FIXED: Issue with Tongue Flick command; supposed to be &#8220;tongueflick&#8221;
&#8220;av&#8221; can now be omited in &#8220;/44av *&#8221; commands.
Updated Anthro&#8217;s README to include commands list.


]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>ADDED: &#8220;Away&#8221; mode will make avatar eyes to asleep</li>
<li>ADDED: Claw poses; fist, finger, and point for Left/Right hand</li>
<li>FIXED: Issue with Tongue Flick command; supposed to be &#8220;tongueflick&#8221;</li>
<li>&#8220;av&#8221; can now be omited in &#8220;/44av *&#8221; commands.</li>
<li>Updated Anthro&#8217;s README to include commands list.</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/02/25/s2-anthro-raptors-v2-16/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor v2.15</title>
		<link>http://narguslab.com/press/2010/02/06/s2-anthro-raptor-v2-15/</link>
		<comments>http://narguslab.com/press/2010/02/06/s2-anthro-raptor-v2-15/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 07:18:07 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=413</guid>
		<description><![CDATA[
ADDED: Hand/Claws poses; fist, point, and finger (flip off)
ADDED: 3 Gestures to go with the hand poses; /flipoff, /pointme, /pointyou

]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Hand/Claws poses; fist, point, and finger (flip off)</li>
<li>ADDED: 3 Gestures to go with the hand poses; <strong>/flipoff</strong>, <strong>/pointme</strong>, <strong>/pointyou</strong></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor v2.10</title>
		<link>http://narguslab.com/press/2010/01/20/s2-anthro-raptor-v2-10/</link>
		<comments>http://narguslab.com/press/2010/01/20/s2-anthro-raptor-v2-10/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 14:53:28 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=409</guid>
		<description><![CDATA[
ADDED: Back manes for male &#38; female
ADDED: Tongue out
FIXED: Mouth close after Talk even if you open it manually
FIXED: &#8220;Get Pounced&#8221; didn&#8217;t work
ADDED: Alternative feet with ankle attached, for prim pants support (if you haven&#8217;t got it already)

]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Back manes for male &amp; female</li>
<li>ADDED: Tongue out</li>
<li>FIXED: Mouth close after Talk even if you open it manually</li>
<li>FIXED: &#8220;Get Pounced&#8221; didn&#8217;t work</li>
<li>ADDED: Alternative feet with ankle attached, for prim pants support (if you haven&#8217;t got it already)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2010/01/20/s2-anthro-raptor-v2-10/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scaley, anyone?</title>
		<link>http://narguslab.com/press/2009/12/29/scaley-anyone/</link>
		<comments>http://narguslab.com/press/2009/12/29/scaley-anyone/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 12:17:20 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Updates Log]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=402</guid>
		<description><![CDATA[I&#8217;ve managed to cooked up a scaley version of the Gemstone Ruby skin for Anthro Raptor. So&#8230;my question is, should I bother trying to fit the thing into the vendor? And if so, which color should it be? RGB perhaps? (that&#8217;s same as the Gemstone set)
On the side note, see here is new tongue which [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve managed to cooked up a scaley version of the Gemstone Ruby skin for Anthro Raptor. So&#8230;my question is, should I bother trying to fit the thing into the vendor? And if so, which color should it be? RGB perhaps? (that&#8217;s same as the Gemstone set)</p>
<p>On the side note, see here is new tongue which will be in the update soon. There&#8217;ll also be back mane around at the same time.</p>
<p><a href="http://narguslab.com/press/wp-content/uploads/2009/12/Snapshot_034.png"><img class="alignleft size-medium wp-image-403" title="Scaley Red Pose" src="http://narguslab.com/press/wp-content/uploads/2009/12/Snapshot_034-300x226.png" alt="Scaley Red Pose" width="300" height="226" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Upgrade for S1 Anthro Raptor is now AVAILABLE</title>
		<link>http://narguslab.com/press/2009/12/29/upgrade-for-s1-anthro-raptor-is-now-available/</link>
		<comments>http://narguslab.com/press/2009/12/29/upgrade-for-s1-anthro-raptor-is-now-available/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 12:12:15 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Updates Log]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=400</guid>
		<description><![CDATA[Free Upgrade for old Anthro Raptor is now available at the Upgrade Booth in Dinosaur Park.
You are required to to put your old LICENSE CARD at the booth to activate it. And you will be given a new S2 Anthro Raptor with SAME SKIN as what you already have.
]]></description>
			<content:encoded><![CDATA[<p>Free Upgrade for old Anthro Raptor is now available at the Upgrade Booth in Dinosaur Park.</p>
<p>You are required to to put your old LICENSE CARD at the booth to activate it. And you will be given a new S2 Anthro Raptor with SAME SKIN as what you already have.</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2009/12/29/upgrade-for-s1-anthro-raptor-is-now-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S2 Anthro Raptor is now AVAILABLE!</title>
		<link>http://narguslab.com/press/2009/12/27/s2-anthro-raptor-is-now-available/</link>
		<comments>http://narguslab.com/press/2009/12/27/s2-anthro-raptor-is-now-available/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 04:08:52 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Updates Log]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=395</guid>
		<description><![CDATA[S2 Anthro Raptor is now available at the Dinosaurs Park&#8217;s main vendor! Currently available colors are:
Natural set (Red, Green, Brown), Gemstone set (Emerald, Ruby, Sapphire), Common color set (SeaBlue, SeaPurple, SwampGreen) and Monotone set (Monotone and Negative)
All Anthro Raptor avatars currently have 10% HOLIDAY DISCOUNT (at Dinosaurs Park vendor only!).
3-in-1 and 11-in-1 Packages are available [...]]]></description>
			<content:encoded><![CDATA[<p>S2 Anthro Raptor is now available at the Dinosaurs Park&#8217;s main vendor! Currently available colors are:</p>
<p>Natural set (Red, Green, Brown), Gemstone set (Emerald, Ruby, Sapphire), Common color set (SeaBlue, SeaPurple, SwampGreen) and Monotone set (Monotone and Negative)</p>
<p>All Anthro Raptor avatars currently have 10% HOLIDAY DISCOUNT (at Dinosaurs Park vendor only!).</p>
<p>3-in-1 and 11-in-1 Packages are available for multiple colors discount rate of 45% and 75% DISCOUNT respectively!</p>
<p><img class="alignleft size-full wp-image-396" title="Package_S2-Anthro-Raptor_11-Variants" src="http://narguslab.com/press/wp-content/uploads/2009/12/Package_S2-Anthro-Raptor_11-Variants.png" alt="Package_S2-Anthro-Raptor_11-Variants" width="512" height="512" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F.A.Q.: How do I Join the Team?</title>
		<link>http://narguslab.com/press/2009/11/20/f-a-q-how-do-i-join-the-team/</link>
		<comments>http://narguslab.com/press/2009/11/20/f-a-q-how-do-i-join-the-team/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 14:05:46 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=389</guid>
		<description><![CDATA[A new section is posted in the F.A.Q. page that might interests developers around;
How do I Join the Team?
If you are an animator, a texturer, or a sculpter wishing to join in the Nargus Lab and help us create wondrous things, you are welcome to IM Nargus Asturias with your inquiry.
ANIMATORS who wish to create [...]]]></description>
			<content:encoded><![CDATA[<p>A new section is posted in the F.A.Q. page that might interests developers around;</p>
<p><strong>How do I Join the Team?</strong></p>
<p>If you are an animator, a texturer, or a sculpter wishing to join in the Nargus Lab and help us create wondrous things, you are welcome to IM <a href="secondlife:///app/agent/d0b7b17e-49a7-4a68-a9b8-53f21122dbb7/about"><strong>Nargus Asturias</strong></a> with your inquiry.</p>
<p>ANIMATORS who wish to create animations for Nargus Lab’s avatars may request base animation for the avatar for free. Nargus Lab are willing to pay for any animations you wish to create so they may be provided to general public. Otherwise, you may choose to sell them through your own vendor at the Park, free of charge.</p>
<p>Accepted CUSTOM TEXTURES/SKINS maybe sold to Nargus Lab, or sold through your own vendor with our custom HUD package for Developer. Quality Theme Set will be paid to be used in our HUD. (Sample of this is Realistic Male/Female sets for Raptors, created by RedRaptor Tank)</p>
<p>Able SCULPTERS seeking alliance may contact Nargus Asturias for full scripting support and/or available animations set to use in your avatar. Profit sharing are negotiable. We have one of the most customizable skin system around.</p>
<p><em>Original content at: <a href="http://narguslab.com/press/avatars/faq/#how_join">http://narguslab.com/press/avatars/faq/#how_join</a></em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Story of Gray Feather</title>
		<link>http://narguslab.com/press/2009/09/20/story-of-gray-feather/</link>
		<comments>http://narguslab.com/press/2009/09/20/story-of-gray-feather/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 11:29:43 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=380</guid>
		<description><![CDATA[Written by Xacarith Zelmanov, with input from Nargus Asturias main plot. Featuring an effect of the transformation on a scientist of Nargus Lab., Inc. and his raise as the Grey Feather. Meant to be a base for RP plot in the Dinosaurs Park.
Comments please goes to Xacarith Zelmanov.
Chapter 1: Birth of Gray Feather
]]></description>
			<content:encoded><![CDATA[<p>Written by Xacarith Zelmanov, with input from Nargus Asturias main plot. Featuring an effect of the transformation on a scientist of Nargus Lab., Inc. and his raise as the Grey Feather. Meant to be a base for RP plot in the Dinosaurs Park.</p>
<p>Comments please goes to Xacarith Zelmanov.</p>
<p><a href="/press/fiction/gray-feather-ch1">Chapter 1: Birth of Gray Feather</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sneak a peek at S2 Anthro skin</title>
		<link>http://narguslab.com/press/2009/08/19/sneak-a-peek-at-s2-anthro-skin/</link>
		<comments>http://narguslab.com/press/2009/08/19/sneak-a-peek-at-s2-anthro-skin/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 12:25:48 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=346</guid>
		<description><![CDATA[
S2 Anthro Raptor full body&#8217;s skin sample. I might try to get the edge fixed at the shoulders, but otherwise, it&#8217;s done. I tried to get the belly color to emphasis on the feminine curves, and fix the abruptness of the stripes in the last beta version (one sold in the charity event). So now [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://narguslab.com/press/wp-content/uploads/2009/08/S2-Anthro-Skin-Sample-Complete.png" target="_blank"><img class="size-medium wp-image-347 alignnone" style="margin-right: 5px; margin-left: 5px;" title="S2-Anthro-Skin-Sample-Complete" src="http://narguslab.com/press/wp-content/uploads/2009/08/S2-Anthro-Skin-Sample-Complete-300x216.png" alt="S2-Anthro-Skin-Sample-Complete" width="300" height="216" /></a></p>
<p>S2 Anthro Raptor full body&#8217;s skin sample. I <em>might</em> try to get the edge fixed at the shoulders, but otherwise, it&#8217;s done. I tried to get the belly color to emphasis on the feminine curves, and fix the abruptness of the stripes in the last beta version (one sold in the charity event). So now the black strips on the legs are moving from the back to the front, instead of just popping on the thigh.</p>
<p>But best of all, it&#8217;s done normal raptor skin, distorted in Illustrator CS4. So making new skin should be much easier considering its complexity.</p>
<p>Mmm&#8230;now if I could find my sculpter to finish the hands and the feet for me&#8230;</p>
<p>Is this color dark red, or brown, anyway? O.o</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>S2 Raptors v2.79</title>
		<link>http://narguslab.com/press/2009/04/04/s2-raptors-v2-79/</link>
		<comments>http://narguslab.com/press/2009/04/04/s2-raptors-v2-79/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 13:30:17 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=422</guid>
		<description><![CDATA[

FIXED: Exposed fingers in raptor arms
Update AO initialization method
VELOCI-ONLY: Improve base Walk animations speed
UTAH-ONLY: Fix wrong texture on the raptor feet


]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<ul>
<li>FIXED: Exposed fingers in raptor arms</li>
<li>Update AO initialization method</li>
<li>VELOCI-ONLY: Improve base Walk animations speed</li>
<li>UTAH-ONLY: Fix wrong texture on the raptor feet</li>
</ul>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Trex v2.32</title>
		<link>http://narguslab.com/press/2008/12/22/s-2-trex-v232/</link>
		<comments>http://narguslab.com/press/2008/12/22/s-2-trex-v232/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 04:38:25 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 TRex]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=316</guid>
		<description><![CDATA[
ADDED: Advanced Color Picker for Skin HUD
ADDED: Full color/shiny support for HUD&#8217;s Theme Set menu
FIXED: Belly/Skin Glow remained glowing on invisible jaws
FIXED: AO broken when Stand Up from certain poseballs
FIXED: Animation sometimes keep running after standing still
FIXED: Speech animation override poseball&#8217;s while sitting
Change HUD button sounds
Wink gesture buttons now do say &#8220;wink&#8221; as well

]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Advanced Color Picker for Skin HUD</li>
<li>ADDED: Full color/shiny support for HUD&#8217;s Theme Set menu</li>
<li>FIXED: Belly/Skin Glow remained glowing on invisible jaws</li>
<li>FIXED: AO broken when Stand Up from certain poseballs</li>
<li>FIXED: Animation sometimes keep running after standing still</li>
<li>FIXED: Speech animation override poseball&#8217;s while sitting</li>
<li>Change HUD button sounds</li>
<li>Wink gesture buttons now do say &#8220;wink&#8221; as well</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Samples for winner of Raptor Quest I!</title>
		<link>http://narguslab.com/press/2008/12/19/free-samples-for-winner-of-raptor-quest-i/</link>
		<comments>http://narguslab.com/press/2008/12/19/free-samples-for-winner-of-raptor-quest-i/#comments</comments>
		<pubDate>Fri, 19 Dec 2008 04:32:19 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=282</guid>
		<description><![CDATA[For the special occasion that&#8217;s arriving. All WINNERS of the &#8220;Raptor Quest I&#8221; will now be given a FREE SAMPLE of VelociRaptor AV, to play with so long as they stay WITHIN the Park! No time limit!
So spread it around, people. Chance is this free gift will expire soon after the holliday.
]]></description>
			<content:encoded><![CDATA[<p>For the special occasion that&#8217;s arriving. All WINNERS of the &#8220;Raptor Quest I&#8221; will now be given a FREE SAMPLE of VelociRaptor AV, to play with so long as they stay WITHIN the Park! No time limit!</p>
<p>So spread it around, people. Chance is this free gift will expire soon after the holliday.</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/12/19/free-samples-for-winner-of-raptor-quest-i/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>S.L.A.R.F. : Nargus Velociraptor (Series 2)</title>
		<link>http://narguslab.com/press/2008/12/14/slarf-nargus-velociraptor-series-2/</link>
		<comments>http://narguslab.com/press/2008/12/14/slarf-nargus-velociraptor-series-2/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 14:18:56 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=273</guid>
		<description><![CDATA[Nargus offers one of the most detailed lines of prehistoric reptiles in Second Life. We have had the pleasure of reviewing one of his latest releases; the Velociraptor; a completely sculpted, animated, and feature-filled avatar that seeks to bring these long-extinct saurians back to life in the modern age, Jurassic ParkTM style&#8230;
http://www.slarf.org/nargus-velociraptor-series-2/
]]></description>
			<content:encoded><![CDATA[<p>Nargus offers one of the most detailed lines of prehistoric reptiles in Second Life. We have had the pleasure of reviewing one of his latest releases; the Velociraptor; a completely sculpted, animated, and feature-filled avatar that seeks to bring these long-extinct saurians back to life in the modern age, Jurassic Park<sup>TM</sup> style&#8230;</p>
<p><a href="http://www.slarf.org/nargus-velociraptor-series-2/">http://www.slarf.org/nargus-velociraptor-series-2/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/12/14/slarf-nargus-velociraptor-series-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Raptors v2.78</title>
		<link>http://narguslab.com/press/2008/12/13/s-2-raptors-v278/</link>
		<comments>http://narguslab.com/press/2008/12/13/s-2-raptors-v278/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 03:01:04 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=237</guid>
		<description><![CDATA[
ADDED: Advanced Color Picker for Skin HUD
ADDED: Full color/shiny support for HUD&#8217;s Theme Set menu
FIXED: Belly/Skin Glow remained glowing on invisible jaws
FIXED: AO broken when Stand Up from certain poseballs
FIXED: Animation sometimes keep running after standing still
FIXED: Speech animation override poseball&#8217;s while sitting
FIXED: Gesture HUD&#8217;s Dance got overrided by idle poses
Change HUD button sounds
Wink gesture [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Advanced Color Picker for Skin HUD</li>
<li>ADDED: Full color/shiny support for HUD&#8217;s Theme Set menu</li>
<li>FIXED: Belly/Skin Glow remained glowing on invisible jaws</li>
<li>FIXED: AO broken when Stand Up from certain poseballs</li>
<li>FIXED: Animation sometimes keep running after standing still</li>
<li>FIXED: Speech animation override poseball&#8217;s while sitting</li>
<li>FIXED: Gesture HUD&#8217;s Dance got overrided by idle poses</li>
<li>Change HUD button sounds</li>
<li>Wink gesture buttons now do say &#8220;wink&#8221; as well</li>
<li>VELOCI-ONLY: Two new poses: Sneek Crouch and LookOut</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/12/13/s-2-raptors-v278/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pteranodon v1.60</title>
		<link>http://narguslab.com/press/2008/11/30/pteranodon-v160/</link>
		<comments>http://narguslab.com/press/2008/11/30/pteranodon-v160/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 11:10:06 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Updates Log]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=220</guid>
		<description><![CDATA[
ADDED: Support for Auto-patch system
Major HUD upgrade from series-2 to latest series-3
Major Skin Master upgrades
Start CHANGES logs

]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Support for Auto-patch system</li>
<li>Major HUD upgrade from series-2 to latest series-3</li>
<li>Major Skin Master upgrades</li>
<li>Start CHANGES logs</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/11/30/pteranodon-v160/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ADV] Becoming Dragon</title>
		<link>http://narguslab.com/press/2008/11/28/adv-becoming-dragon/</link>
		<comments>http://narguslab.com/press/2008/11/28/adv-becoming-dragon/#comments</comments>
		<pubDate>Fri, 28 Nov 2008 06:01:11 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=215</guid>
		<description><![CDATA[Although not related to avatar or Nargus Lab in general, I this might be of interest to many here. Due to the shear fact that it is about Dragon, and the idea behide it hold some resemblance to my (fictional) Nargus Lab (The Past is Our Future)&#8217;s purpose.
I&#8217;ll certainly try to watch this and see [...]]]></description>
			<content:encoded><![CDATA[<p>Although not related to avatar or Nargus Lab in general, I this might be of interest to many here. Due to the shear fact that it is about Dragon, and the idea behide it hold some resemblance to my (fictional) Nargus Lab (The Past is Our Future)&#8217;s purpose.</p>
<p>I&#8217;ll certainly try to watch this and see if anything come of it. (not to mention the fact that that website use exactly the same theme as mine! What&#8217;s the chance of that coincident?)</p>
<p><a href="http://secondloop.wordpress.com/2008/11/26/becoming-dragon-dec-1-17th-calendar-of-events-and-poster/">Continue with details, Click!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/11/28/adv-becoming-dragon/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>S-2 Trex v2.31</title>
		<link>http://narguslab.com/press/2008/10/25/s-2-trex-v231/</link>
		<comments>http://narguslab.com/press/2008/10/25/s-2-trex-v231/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 04:16:02 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 TRex]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=206</guid>
		<description><![CDATA[
FIXED: Auto-patcher bug result in TIME-OUT error
Improved skin HUD interface, redirect Help button to website FAQ

]]></description>
			<content:encoded><![CDATA[<ul>
<li>FIXED: Auto-patcher bug result in TIME-OUT error</li>
<li>Improved skin HUD interface, redirect Help button to website FAQ</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/25/s-2-trex-v231/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Raptors v2.77</title>
		<link>http://narguslab.com/press/2008/10/25/s-2-raptors-v277/</link>
		<comments>http://narguslab.com/press/2008/10/25/s-2-raptors-v277/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 04:11:27 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=201</guid>
		<description><![CDATA[
FIXED: Claws script broken
FIXED: Menu revert to MAIN after use a command
FIXED: Pounce button sometimes broken
FIXED: Auto-patcher bug result in TIME-OUT error
FIXED: Animations momentary stuck on landing
Improved skin HUD interface, redirect Help button to website FAQ

]]></description>
			<content:encoded><![CDATA[<ul>
<li>FIXED: Claws script broken</li>
<li>FIXED: Menu revert to MAIN after use a command</li>
<li>FIXED: Pounce button sometimes broken</li>
<li>FIXED: Auto-patcher bug result in TIME-OUT error</li>
<li>FIXED: Animations momentary stuck on landing</li>
<li>Improved skin HUD interface, redirect Help button to website FAQ</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/25/s-2-raptors-v277/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LL Bug is Suspected</title>
		<link>http://narguslab.com/press/2008/10/24/ll-bug-is-suspected/</link>
		<comments>http://narguslab.com/press/2008/10/24/ll-bug-is-suspected/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 11:58:27 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>
		<category><![CDATA[S-2 TRex]]></category>
		<category><![CDATA[Updates Log]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=177</guid>
		<description><![CDATA[A bug in LindenLab&#8217;s scripting engine is suspected disturb the Auto Update process and result in oddities.
I&#8217;m pulling off new updates until it is confirmed by Linden. Any Linden&#8217;s Alt interested to see it personally should IM me.
]]></description>
			<content:encoded><![CDATA[<p>A bug in LindenLab&#8217;s scripting engine is suspected disturb the Auto Update process and result in oddities.</p>
<p>I&#8217;m pulling off new updates until it is confirmed by Linden. Any Linden&#8217;s Alt interested to see it personally should IM me.</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/24/ll-bug-is-suspected/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Trex v2.30</title>
		<link>http://narguslab.com/press/2008/10/11/s-2-trex-v230/</link>
		<comments>http://narguslab.com/press/2008/10/11/s-2-trex-v230/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 04:13:44 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 TRex]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=203</guid>
		<description><![CDATA[
ADDED: Auto-patch system — now upgrade can be done automatically!
ADDED: New central Gesture HUD!
FIXED: Jaw disappear after incomplete communication
FIXED: Teleport cause odd animation glitch
FIXED: Skin Export sometimes make gums and feathers disappeared
Extend rex speech shout range to sim-wide
Add press sound to HUD buttons
Remove restrict on list of poses that can be run as custom animations
Changed [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: Auto-patch system — now upgrade can be done automatically!</li>
<li>ADDED: New central Gesture HUD!</li>
<li>FIXED: Jaw disappear after incomplete communication</li>
<li>FIXED: Teleport cause odd animation glitch</li>
<li>FIXED: Skin Export sometimes make gums and feathers disappeared</li>
<li>Extend rex speech shout range to sim-wide</li>
<li>Add press sound to HUD buttons</li>
<li>Remove restrict on list of poses that can be run as custom animations</li>
<li>Changed eye textures to match the furry/human standard</li>
<li>Unload textures from Skin HUD when unused to save memory</li>
<li>Skin HUD improvements and new default skins &amp; colors</li>
<li>For SL v1.21 client; Menu now moved onto Skin Chooser HUD for easy access</li>
<li>Talk animations now activated when use rex&#8217;s speech.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/11/s-2-trex-v230/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Raptors v2.76</title>
		<link>http://narguslab.com/press/2008/10/09/s-2-raptors-v276/</link>
		<comments>http://narguslab.com/press/2008/10/09/s-2-raptors-v276/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 06:42:18 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=140</guid>
		<description><![CDATA[
FIXED: Feather tail wag synchronization

Update delivered through auto-update feature.
]]></description>
			<content:encoded><![CDATA[<ul>
<li>FIXED: Feather tail wag synchronization</li>
</ul>
<p>Update delivered through auto-update feature.</p>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/09/s-2-raptors-v276/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>S-2 Raptors v2.75</title>
		<link>http://narguslab.com/press/2008/10/08/s-2-raptors-v275/</link>
		<comments>http://narguslab.com/press/2008/10/08/s-2-raptors-v275/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 05:42:06 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=138</guid>
		<description><![CDATA[A NEW UPDATE HAS ARRIVED! S2 UtahRaptor and VelociRaptor v2.75 is NOW AVAILABLE with the first Auto-update feature to be available in an avatar industry (at least I believe so). We beat the Seawolf&#8217;s by the nose.
As I believe we are one of the leaders in avatar field, I hope this move will lead the [...]]]></description>
			<content:encoded><![CDATA[<p>A NEW UPDATE HAS ARRIVED! S2 UtahRaptor and VelociRaptor v2.75 is NOW AVAILABLE with the first Auto-update feature to be available in an avatar industry (at least I believe so). We beat the Seawolf&#8217;s by the nose.</p>
<p>As I believe we are one of the leaders in avatar field, I hope this move will lead the rest of the market to the more steamlined update for all customers! <img src='http://narguslab.com/press/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>But for now, come and grab your updates! <img src='http://narguslab.com/press/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- Head of Nargus Technology &#8212; &#8221; We <em>are</em> Innovation.&#8221;</p>
<ul>
<li>ADDED: Auto-patch system &#8212; now upgrade can be done automatically!</li>
<li>ADDED: Slower animation for hovering (float) underwater</li>
<li>FIXED: Swim animation don&#8217;t run when moving underwater</li>
<li>FIXED: Minor run booster bug</li>
<li>FIXED: Jaw gone when talk with Talk-jaw disabled</li>
<li>Talk animations now activated when use raptor&#8217;s speech.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/10/08/s-2-raptors-v275/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>VelociRaptor/UtahRaptor v2.70</title>
		<link>http://narguslab.com/press/2008/09/07/velociraptorutahraptor-v270/</link>
		<comments>http://narguslab.com/press/2008/09/07/velociraptorutahraptor-v270/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 05:11:38 +0000</pubDate>
		<dc:creator>Nargus Asturias</dc:creator>
				<category><![CDATA[S-2 Raptors]]></category>

		<guid isPermaLink="false">http://narguslab.com/press/?p=134</guid>
		<description><![CDATA[
ADDED: New central Gesture HUD, with pounce, dances, and winks!
ADDED: New Get Pounced animation and various animations for UtahRaptor
ADDED: Swim animation when fly underwater
FIXED: Jaw disappear after incomplete communication
FIXED: Teleport cause odd animation glitch
FIXED: Skin Export sometimes make gums and feathers disappeared
Changed eye textures to match the furry/human standard
Unload textures from Skin HUD when unused [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>ADDED: New central Gesture HUD, with pounce, dances, and winks!</li>
<li>ADDED: New Get Pounced animation and various animations for UtahRaptor</li>
<li>ADDED: Swim animation when fly underwater</li>
<li>FIXED: Jaw disappear after incomplete communication</li>
<li>FIXED: Teleport cause odd animation glitch</li>
<li>FIXED: Skin Export sometimes make gums and feathers disappeared</li>
<li>Changed eye textures to match the furry/human standard</li>
<li>Unload textures from Skin HUD when unused to save memory</li>
<li>Skin HUD improvements and new default skins &amp; colors</li>
<li>For SL v1.21 client; Menu now moved onto Skin Chooser HUD for easy access</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://narguslab.com/press/2008/09/07/velociraptorutahraptor-v270/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
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